Invisible 
Guide by : Caliostro
So we’re gonna talk about Invisible.
Let me start by saying that, contrary to what you might think, invisible doesn’t ACTUALLY make you invisible, just transparent, and consequently far harder to see. People can still see your shape distorting the background, however, so don’t go by it’s misleading name and charge head on with it, you will die. I suppose “Transparency” would be an even worse name though… But anyways…
First thing to know, as I already mentioned, is that you CAN be seen while using invisible, which means you STILL have to sneak around if you don’t want to catch a lethal case of facial led poisoning. You’re probably asking yourself at this point “Why do I want an invisible skill that doesn’t make me invisible?”, well, because as I said before, it makes you hard to see. In fact, it makes you very hard to see, almost invisible (but not quite).
The thing here is this skill is tailor made for people who enjoy sneaking around, and used together with aforementioned stealth maneuvers it makes you almost impossible to spot. It’s just NOT, however, an “I win button”, as many newbies seem to think.
So we’ve established that this skill is mainly for people who enjoy sneaking around. The other thing you need to remember is that the skill will automatically turn off as soon as you attack, so, ideally, you want something that gets the job done fast, preferably before other people see you, so you can go back to sneaking around.
You have a few options here:
•If you’re the kind of guy that likes to get up close and personal, I’d recommend a Storm Bat (although in all fairness almost all melee weapons have one way or another to one-hit-kill). That jump attack “batslam” is extremely fast, damaging, and best of all, silent.
• If you have some kind of grudge against melee, a revolver is a good choice too, as a close-range head shot is a one-hit-kill. Keep in mind, however, that if you miss you’ll need an extra shot or two, compromising your position… And it’s not nearly as silent as the stormbat.
• Alternatively, a pair of SMGs is also good, as a full-headshot burst will do over 130 damage. Keep in mind, however, that missing a single shot will keep your victim alive and able to spot you, and that an SMG burst isn’t as quick as a revolver shot but is also fairly loud… While this isn’t much of an issue if your target is isolated, if it’s not, this raises the chances of being spotted.
• If you prefer to stay as far away as possible, when possible, a railgun is also a good choice. This has a few advantages and disadvantages though. While the railgun allows you to one-hit kill anyone at any distance, the charge up time is considerably slow if you compare it to, say, the Storm Bat’s jump attack or a single shot/burst from the Revolver and SMGs. It also likes to leave a nice trail which is a bit bothersome as it tends to instantly compromise your position if you miss, and it is fairly easy to miss with it.
Keeping in mind that really basically any weapon works to kill someone if you get the drop on them, these are the weapons I think are more efficient at it, and to me the choice comes down to “Do I want to get up close and personal and play “silent ninja” style [Storm Bat] or do I want to go around the map sniping people as I go, more of a “lone sniper” style [Railgun]”. Honestly, they both work, comes down to personal preference.
So we’ve established that invisible is meant for sneaky people who like to play “silent assassin” and is preferably used with quick-kill weapons. There’s one other thing you have to keep in mind while using Invisible, and that is that invisible will automatically drain your SP while on, and when it’s done, you’ll turn visible again… This is something you should plan for, as there are few things quite as vexing and frustrating as becoming visible while invading an enemy base, only to have all your effort quickly set back by a million billion bullets to the jaw.
So how long does Invisible last?
Note: The test is done with no SP+ clothes.
Approximately 22 seconds with default SP. That gives you an average idea of how far you can go before you have to “recharge”. Keep in mind, though, that evasive maneuvers still drain SP normally on top of the Invisible drain. So if you plan to run or dodge while invisible, keep in mind that your invisibility will last far less.
Simply running while invisible means you only have around 7 seconds of stealth. That’s less than 1/3 of the time you have just walking normally, even less if you intend to wall-jump or dodge roll, keep that in mind while charging at an enemy’s position.
And that’s pretty much all you need to know about invisible.
7 Comments
Will charging a railgun/cannonade shot also compromise your cover?
Firellius, please see FAQ at http://sircraigs.net/2008/11/FAQ
You addressed a very good question, and one that I’ve been asked before. I’ll give you an answer there ^^
Thank you. I can cross off invisible now.
I’ve grown fond of using HMG+invis for ambush tactics.
Should update this because there’s a new weapon and i think it can kill people pretty fast, maybe good with stealth if you dont miss.
Grimmjow, if you’re referring to the handgun, personally I won’t publish anything on it till it’s fully released, but from current data, I’d say it’s not as effective as the rev or the smg, but it’s also a good option (as I said, “backwacks” are almost always a kill with any weapon).
Lol, so, to put it simply, the invisible skill makes you look like a cloaked predator. xD